Progressive Photon Mapping 论文阅读 + Falcor 实践
读SPCBPT:Subspace-based Probabilistic Connections for Bidirectional Path Tracing
Physically Based Rendering -- PBR Book
论文阅读:Optimally Combining Sampling Techniques for Monte Carlo Rendering —— 一文读懂MIS
读 BI-DIRECTIONAL PATH TRACING 论文
读 Hierarchical Russian Roulette for Vertex Connections 论文
GAMES101 19,20,21,22 (完结)
GAMES101 16 Ray Tracing 4 Path Tracing
GAMES101 15 Ray Tracing 3 BRDF
GAMES101 14 Ray Tracing 2 Accelerate